Changed some formats

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Mouse
2019-08-23 15:33:53 +08:00
parent 64e43b218d
commit dc2a572e01
3 changed files with 30 additions and 29 deletions

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# 地形碰撞 (Terrain Collisions)
# 地形碰撞Terrain Collisions
此前我们创建了一个地形,接下来就是检测碰撞以避免穿过它。回忆一下之前的内容,一个地形是由地形块组成的,每个地形块都是由高度图生成的,高度图用于设置构成地形的三角形的顶点高度。

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# 雾 (Fog)
# 雾Fog
在处理更复杂的问题之前,我们将学习如何在游戏引擎中创建雾特效。有了这个特效,就可以模拟遥远的物体变暗,似乎消失在浓雾中。

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nav:
- 事前准备First Steps: 01-first-steps.md
- 游戏循环The Game Loop: 02-the-game-loop.md
- 坐标简介A brief about coordinates: 03-a-brief-about-coordinates.md
- 渲染Rendering: 04-rendering.md
- 渲染补充More on Rendering: 05-more-on-rendering.md
- 变换Transformations: 06-transformations.md
- 纹理Textures: 07-textures.md
- 摄像机Camera: 08-camera.md
- 加载更复杂的模型Loading more complex models: 09-loading-more-complex-models.md
- 要有光Let there be light: 10-let-there-be-light.md
- 要有更多的光Let there be even more light: 11-let-there-be-even-more-light.md
- 游戏HUDGame HUD: 12-game-hud.md
- 天空盒与一些优化 (Sky Box and some optimizations): 13-sky-box-and-some-optimizations.md
- 高度图Height Maps: 14-height-maps.md
- 地形碰撞 (Terrain Collisions): 15-terrain-collisions.md
- (Fog): 16-fog.md
- 法线贴图Normal Mapping: 17-normal-mapping.md
- 阴影Shadows: 18-shadows.md
- 动画Animations: 19-animations.md
- 粒子Particles: 20-particles.md
- 实例化渲染Instanced Rendering: 21-instanced-rendering.md
- 音效Audio: 22-audio.md
- 三维物体选取3D Object Picking: 23-3d-object-picking.md
- 回顾HUD - NanoVGHUD Revisited - NanoVG: 24-hud-revisited.md
- 优化 - 截锥剔除Optimizations - Frustum Culling: 25-optimizations-frustum-culling.md
- 级联阴影映射Cascaded Shadow Maps: 26-cascaded-shadow-maps.md
- Assimp库Assimp: 27-assimp.md
- 事前准备: 01-first-steps.md
- 游戏循环: 02-the-game-loop.md
- 坐标简介: 03-a-brief-about-coordinates.md
- 渲染: 04-rendering.md
- 渲染补充: 05-more-on-rendering.md
- 变换: 06-transformations.md
- 纹理: 07-textures.md
- 摄像机: 08-camera.md
- 加载更复杂的模型: 09-loading-more-complex-models.md
- 要有光: 10-let-there-be-light.md
- 要有更多的光: 11-let-there-be-even-more-light.md
- 游戏HUD: 12-game-hud.md
- 天空盒与一些优化: 13-sky-box-and-some-optimizations.md
- 高度图: 14-height-maps.md
- 地形碰撞: 15-terrain-collisions.md
- : 16-fog.md
- 法线贴图: 17-normal-mapping.md
- 阴影: 18-shadows.md
- 动画: 19-animations.md
- 粒子: 20-particles.md
- 实例化渲染: 21-instanced-rendering.md
- 音效: 22-audio.md
- 三维物体选取: 23-3d-object-picking.md
- 回顾HUD - NanoVG: 24-hud-revisited.md
- 优化 - 截锥剔除: 25-optimizations-frustum-culling.md
- 级联阴影映射: 26-cascaded-shadow-maps.md
- Assimp库: 27-assimp.md
- 附录 A - OpenGL调试: a01-opengl-debugging.md
site_name: Lwjglbook中文翻译
site_author: Mouse0w0