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Commit Graph

21 Commits

Author SHA1 Message Date
aillieo
03f43a4af0 fix error 2017-09-03 20:30:22 +08:00
kenlee
a83e86937d fix some errors; updated an image. 2017-06-10 17:05:28 +08:00
kenlee
dd7d69859a add translations of a few of missing sentences of chap.05-08 2017-06-03 16:13:17 +08:00
Meow J
18a48fa1e4 Fix #71 2017-05-13 11:12:31 +08:00
Meow J
f837a85526 Fix #70 2017-05-13 00:54:24 +08:00
kenlee
b3bf4294c0 add translations to comment 2017-04-26 15:38:18 +08:00
kenlee
e87f76ec53 修改了Normal Mapping章节的排版和翻译问题 2017-04-26 15:27:11 +08:00
Meow J
52cfbd2369 Merge pull request #57 from JiangMuWen/new-theme
tiny code mistake
2017-02-04 22:14:30 +08:00
JiangMuWen
61a92b5224 Update 02 Point Shadows.md 2017-02-04 21:45:27 +08:00
JiangMuWen
cf735a322b code tiny error 2017-02-04 21:30:02 +08:00
Meow J
4014f37934 05-04 2017-01-12 03:36:00 +08:00
Meow J
f0dd66f4b9 Move all the images to this repo. Close #53 2016-09-17 02:11:48 +08:00
Meow J
d4135376df Temporarily fix #52 2016-09-12 15:18:57 +08:00
Meow J
cba3adfc55 Add 06-01 2016-08-19 03:37:29 +08:00
cedar
45c66bcdc2 At the bottom scale, doubling the brightness returns the correct physical brightness
However, when we're talking about the physical brightness of light e.g. amount of photons leaving a light source the bottom scale actually displays the correct brightness. At the bottom scale, doubling the brightness returns the correct physical brightness, but since our eyes perceive brightness differently (more susceptible to changes in dark colors) it looks weird.
2016-08-01 13:09:36 +08:00
小笠原 やきん
056c72fc75 Update 04 Normal Mapping.md 2016-07-28 11:08:10 +08:00
Meow J
ff320b16b9 Replace all the references with relative links 2016-07-22 02:00:57 +08:00
Meow J
3ef7a53627 Fix all the titles 2016-07-06 01:42:55 +08:00
Meow J
3227b3df11 Clean up images. Fix minor mistakes 2016-07-05 19:15:32 +08:00
Meow J
e6c891f7cc Replace all the math equations with latex 2016-07-05 18:47:06 +08:00
Meow J
4e77d1edc8 New theme 2016-07-04 18:02:36 +08:00