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Move the indicator further away
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@@ -104,7 +104,7 @@ void SpriteRenderer::initRenderData()
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// 配置 VAO/VBO
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GLuint VBO;
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GLfloat vertices[] = {
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// 位置 // 纹理
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// 位置 // 纹理
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0.0f, 1.0f, 0.0f, 1.0f,
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1.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f,
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