Add hasCompletedJoin() check as suggested
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@@ -102,7 +102,10 @@ public class BackendPlaySessionHandler implements MinecraftSessionHandler {
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connection.getMinecraftConnection().close();
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return;
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}
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connection.getPlayer().getConnection().write(buf.retain());
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if (connection.hasCompletedJoin()) {
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connection.getPlayer().getConnection().write(buf.retain());
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}
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}
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@Override
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