Clean up some connection checks
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@@ -134,11 +134,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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}
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private void startHandshake() {
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MinecraftConnection mc = connection;
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if (mc == null) {
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throw new IllegalStateException("No connection established!");
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}
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final MinecraftConnection mc = ensureConnected();
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PlayerInfoForwarding forwardingMode = server.getConfiguration().getPlayerInfoForwardingMode();
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// Initiate the handshake.
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@@ -214,10 +210,7 @@ public class VelocityServerConnection implements MinecraftConnectionAssociation,
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Preconditions.checkNotNull(identifier, "identifier");
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Preconditions.checkNotNull(data, "data");
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MinecraftConnection mc = connection;
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if (mc == null) {
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throw new IllegalStateException("Not connected to a server!");
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}
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MinecraftConnection mc = ensureConnected();
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PluginMessage message = new PluginMessage();
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message.setChannel(identifier.getId());
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