Fix PlayerChatEvent Javadoc

This commit is contained in:
Andrew Steinborn
2018-09-30 18:32:01 -04:00
parent b6a9299f9f
commit 3777ab5c8f

View File

@@ -9,7 +9,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
import java.util.Optional;
/**
* This event is fired once the player has been authenticated but before they connect to a server on the proxy.
* This event is fired when a player types in a chat message.
*/
public final class PlayerChatEvent implements ResultedEvent<PlayerChatEvent.ChatResult> {
private final Player player;