From ef048383cb42dd364659fd94fa5ef1ed14905859 Mon Sep 17 00:00:00 2001 From: Geequlim Date: Mon, 15 Jun 2015 18:03:48 +0800 Subject: [PATCH] =?UTF-8?q?=E8=AE=A4=E9=A2=86=E3=80=8ADepth=20testing?= =?UTF-8?q?=E3=80=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 01 Getting started/02 Hello Window.md | 18 ++++++++++++++++++ 04 Advanced OpenGL/01 Depth testing.md | 3 +++ 2 files changed, 21 insertions(+) create mode 100644 01 Getting started/02 Hello Window.md create mode 100644 04 Advanced OpenGL/01 Depth testing.md diff --git a/01 Getting started/02 Hello Window.md b/01 Getting started/02 Hello Window.md new file mode 100644 index 0000000..ca9f95b --- /dev/null +++ b/01 Getting started/02 Hello Window.md @@ -0,0 +1,18 @@ +本文作者JoeyDeVries,由Geequlim翻译自[http://learnopengl.com](http://learnopengl.com/#!Getting-started/Hello-Window) + +上一节中我们获取到了GLFW和GLEW这两个开源库,现在我们就可以使用它们来我们创建一个OpenGL绘图窗口了。首先,新建一个 .cpp文件,然后把下面的代码粘贴到该文件的最前面。注意为之所以定义GLEW_STATIC宏,是因为我们使用GLEW的静态链接库。 + + // GLEW + #define GLEW_STATIC + #include + // GLFW + #include + + + +> Be sure to include GLEW before GLFW. The include file for GLEW contains the correct OpenGL header includes (like GL/gl.h) so including GLEW before other header files that require OpenGL does the trick. + +> 请确认在包含GLFW头文件之前包含了GLEW, + + + diff --git a/04 Advanced OpenGL/01 Depth testing.md b/04 Advanced OpenGL/01 Depth testing.md new file mode 100644 index 0000000..675fde6 --- /dev/null +++ b/04 Advanced OpenGL/01 Depth testing.md @@ -0,0 +1,3 @@ +本文作者JoeyDeVries,由unnamed翻译自[http://learnopengl.com](http://learnopengl.com/#!Advanced-OpenGL/Depth-testing) + +##深度测试 \ No newline at end of file