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code tiny error
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@@ -202,7 +202,7 @@ void main()
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lightDistance = lightDistance / far_plane;
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lightDistance = lightDistance / far_plane;
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// Write this as modified depth
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// Write this as modified depth
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gl_FragDepth = gl_FragCoord.z;
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gl_FragDepth = lightDistance;
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}
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}
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```
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```
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