mirror of
https://github.com/LearnOpenGL-CN/LearnOpenGL-CN.git
synced 2025-08-23 04:35:28 +08:00
Fix #86
This commit is contained in:
@@ -340,12 +340,12 @@ glBindTexture(GL_TEXTURE_2D, texture);
|
||||
#version 330 core
|
||||
...
|
||||
|
||||
uniform sampler2D ourTexture1;
|
||||
uniform sampler2D ourTexture2;
|
||||
uniform sampler2D texture1;
|
||||
uniform sampler2D texture2;
|
||||
|
||||
void main()
|
||||
{
|
||||
FragColor = mix(texture(ourTexture1, TexCoord), texture(ourTexture2, TexCoord), 0.2);
|
||||
FragColor = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.2);
|
||||
}
|
||||
```
|
||||
|
||||
|
Reference in New Issue
Block a user