diff --git a/docs/02 Lighting/05 Light casters.md b/docs/02 Lighting/05 Light casters.md index 5b2fa63..939732c 100644 --- a/docs/02 Lighting/05 Light casters.md +++ b/docs/02 Lighting/05 Light casters.md @@ -4,7 +4,7 @@ ---|--- 作者 | JoeyDeVries 翻译 | Krasjet -校对 | 暂未校对 +校对 | [AoZhang](https://github.com/SuperAoao) 我们目前使用的光照都来自于空间中的一个点。它能给我们不错的效果,但现实世界中,我们有很多种类的光照,每种的表现都不同。将光**投射**(Cast)到物体的光源叫做投光物(Light Caster)。在这一节中,我们将会讨论几种不同类型的投光物。学会模拟不同种类的光源是又一个能够进一步丰富场景的工具。 diff --git a/docs/img/02/05/light_casters_point_light.png b/docs/img/02/05/light_casters_point_light.png index ac68dfe..f1881b9 100644 Binary files a/docs/img/02/05/light_casters_point_light.png and b/docs/img/02/05/light_casters_point_light.png differ diff --git a/docs/img/02/05/light_casters_spotlight.png b/docs/img/02/05/light_casters_spotlight.png index 72c70ce..9e0a4bd 100644 Binary files a/docs/img/02/05/light_casters_spotlight.png and b/docs/img/02/05/light_casters_spotlight.png differ diff --git a/docs/img/02/05/light_casters_spotlight_hard.png b/docs/img/02/05/light_casters_spotlight_hard.png index e00bd40..f02fc8e 100644 Binary files a/docs/img/02/05/light_casters_spotlight_hard.png and b/docs/img/02/05/light_casters_spotlight_hard.png differ