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Finally!
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glossary.md
27
glossary.md
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- KeyCallback:按键回调
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- Callback:回调
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- Rendering:渲染
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- Call:调用
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- Call:调用
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## 01-04
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- Graphics Pipeline:图形渲染管线
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- Resolution:分辨率
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- Shader:着色器
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- GLSL:OpenGL Shading Language,OpenGL着色器语言
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- Vertex Data:顶点数据
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- Vertex:顶点
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- Vertex Attribute:顶点属性
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- Primitive:图元
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- Vertex Shader:顶点着色器
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- Primitive Assembly:图元装配
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- Rasterization:光栅化
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- Fragment:片段
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- Fragment Shader:片段着色器
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- View:视图
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- Alpha Test:Alpha测试
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- Depth:深度
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- Light:光照
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- Transform:变换
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- Normalized Device Coordinates:标准化设备坐标,NDC
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- Position:位置
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- Coordinate Space:坐标空间
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- Screen-space Coordinates:屏幕空间坐标
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