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This commit is contained in:
2022-10-24 02:43:46 +08:00
commit 0bdc4d0cd8
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version = '1.0.0'
setArchivesBaseName("HamsterBall-Common")
dependencies {
// https://mvnrepository.com/artifact/com.google.code.gson/gson
//noinspection GradlePackageUpdate
compileOnly 'com.google.code.gson:gson:2.8.0'
// https://mvnrepository.com/artifact/io.netty/netty-all
compileOnly 'io.netty:netty-all:4.1.84.Final'
compileOnly "cn.hamster3.mc.plugin:hamster-core-common:1.0.0"
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.9.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
}
test {
useJUnitPlatform()
}

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package cn.hamster3.mc.plugin.ball.common.api;
import cn.hamster3.mc.plugin.ball.common.config.BallConfig;
import cn.hamster3.mc.plugin.ball.common.connector.BallChannelInitializer;
import cn.hamster3.mc.plugin.ball.common.constant.BallCommonConstants;
import cn.hamster3.mc.plugin.ball.common.data.ServiceLocation;
import cn.hamster3.mc.plugin.ball.common.data.ServiceMessageInfo;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import cn.hamster3.mc.plugin.ball.common.entity.ServerInfo;
import cn.hamster3.mc.plugin.ball.common.entity.ServerType;
import cn.hamster3.mc.plugin.ball.common.event.operate.*;
import cn.hamster3.mc.plugin.ball.common.event.player.*;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOfflineEvent;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOnlineEvent;
import cn.hamster3.mc.plugin.ball.common.listener.BallListener;
import cn.hamster3.mc.plugin.core.common.api.CoreAPI;
import cn.hamster3.mc.plugin.core.common.constant.CoreConstantObjects;
import cn.hamster3.mc.plugin.core.common.data.Message;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonPrimitive;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelOption;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.sql.*;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
public abstract class BallAPI {
/**
* API 使用的通信频道
*/
public static final String BALL_CHANNEL = "HamsterBall";
/**
* API 实例
*/
protected static BallAPI instance;
@NotNull
protected final ConcurrentHashMap<String, ServerInfo> serverInfo;
@NotNull
protected final ConcurrentHashMap<UUID, PlayerInfo> playerInfo;
@NotNull
private final BallConfig config;
@NotNull
private final List<BallListener> listeners;
private final Bootstrap bootstrap;
private final NioEventLoopGroup executors;
protected boolean enable;
protected Channel channel;
protected BallAPI(@NotNull BallConfig config) {
this.config = config;
executors = new NioEventLoopGroup(config.getNioThread());
serverInfo = new ConcurrentHashMap<>();
playerInfo = new ConcurrentHashMap<>();
listeners = new ArrayList<>();
bootstrap = new Bootstrap();
bootstrap.group(executors)
.channel(NioSocketChannel.class)
.option(ChannelOption.TCP_NODELAY, true)
.option(ChannelOption.SO_KEEPALIVE, true)
.handler(BallChannelInitializer.INSTANCE);
addListener(new BallListener() {
@Override
public int getPriority() {
return 0;
}
@Override
public void onPlayerConnectServer(@NotNull PlayerConnectServerEvent event) {
PlayerInfo info = event.getPlayerInfo();
playerInfo.put(info.getUuid(), info);
}
@Override
public void onPlayerDisconnect(@NotNull PlayerDisconnectEvent event) {
PlayerInfo info = playerInfo.get(event.getPlayerUUID());
info.setOnline(false);
}
@Override
public void onPlayerLogin(@NotNull PlayerLoginEvent event) {
PlayerInfo info = event.getPlayerInfo();
playerInfo.put(info.getUuid(), info);
}
@Override
public void onPlayerPostConnectServer(@NotNull PlayerPostConnectServerEvent event) {
PlayerInfo info = event.getPlayerInfo();
playerInfo.put(info.getUuid(), info);
}
@Override
public void onPlayerPostLogin(@NotNull PlayerPostLoginEvent event) {
PlayerInfo info = event.getPlayerInfo();
playerInfo.put(info.getUuid(), info);
}
@Override
public void onPlayerPreConnectServer(@NotNull PlayerPreConnectServerEvent event) {
PlayerInfo info = event.getPlayerInfo();
playerInfo.put(info.getUuid(), info);
}
@Override
public void onServerOffline(@NotNull ServerOfflineEvent event) {
String serverID = event.getServerID();
serverInfo.remove(serverID);
}
@Override
public void onServerOnline(@NotNull ServerOnlineEvent event) {
ServerInfo info = event.getServerInfo();
serverInfo.put(info.getId(), info);
}
@Override
public void onConnectInactive() {
reconnect(5);
}
});
}
/**
* 获取 API 实例
*
* @return API 实例
*/
public static BallAPI getInstance() {
return instance;
}
protected void enable() throws SQLException, InterruptedException {
if (enable) {
return;
}
enable = true;
ServerInfo localInfo = getLocalServerInfo();
connect();
try (Connection connection = CoreAPI.getInstance().getConnection()) {
{
Statement statement = connection.createStatement();
statement.execute("CREATE TABLE IF NOT EXISTS " + BallCommonConstants.SQL.PLAYER_INFO_TABLE + "(" +
"`uuid` CHAR(36) PRIMARY KEY," +
"`name` VARCHAR(16) NOT NULL," +
"`profile` TEXT NOT NULL," +
"`game_server` VARCHAR(32) NOT NULL," +
"`proxy_server` VARCHAR(32) NOT NULL," +
"`online` BOOLEAN NOT NULL" +
") CHARSET utf8mb4;");
statement.execute("CREATE TABLE IF NOT EXISTS " + BallCommonConstants.SQL.SERVER_INFO_TABLE + "(" +
"`id` VARCHAR(32) PRIMARY KEY NOT NULL," +
"`name` VARCHAR(32) NOT NULL," +
"`type` VARCHAR(16) NOT NULL," +
"`host` VARCHAR(32) NOT NULL," +
"`port` INT NOT NULL" +
") CHARSET utf8mb4;");
statement.execute("CREATE TABLE IF NOT EXISTS " + BallCommonConstants.SQL.CACHED_MESSAGE_TABLE + "(" +
"`uuid` CHAR(36) NOT NULL," +
"`message` MEDIUMTEXT NOT NULL" +
") CHARSET utf8mb4;");
statement.close();
}
{
PreparedStatement statement = connection.prepareStatement("REPLACE INTO " + BallCommonConstants.SQL.SERVER_INFO_TABLE + " VALUES(?, ?, ?, ?, ?);");
statement.setString(1, localInfo.getId());
statement.setString(2, localInfo.getName());
statement.setString(3, localInfo.getType().name());
statement.setString(4, localInfo.getHost());
statement.setInt(5, localInfo.getPort());
statement.executeUpdate();
statement.close();
}
{
PreparedStatement statement = connection.prepareStatement("SELECT * FROM " + BallCommonConstants.SQL.SERVER_INFO_TABLE + ";");
ResultSet set = statement.executeQuery();
while (set.next()) {
String serverID = set.getString("id");
serverInfo.put(serverID, new ServerInfo(
serverID,
set.getString("name"),
ServerType.valueOf(set.getString("type")),
set.getString("host"),
set.getInt("port")
));
}
set.close();
statement.close();
}
{
PreparedStatement statement = connection.prepareStatement("SELECT * FROM " + BallCommonConstants.SQL.PLAYER_INFO_TABLE + ";");
ResultSet set = statement.executeQuery();
while (set.next()) {
UUID uuid = UUID.fromString(set.getString("uuid"));
playerInfo.put(uuid, new PlayerInfo(uuid,
set.getString("name"),
CoreConstantObjects.JSON_PARSER.parse(set.getString("profile")).getAsJsonObject(),
set.getString("game_server"),
set.getString("proxy_server"),
set.getBoolean("online")
));
}
set.close();
statement.close();
}
}
sendMessagingMessage(
BALL_CHANNEL,
ServerOnlineEvent.ACTION,
new ServerOnlineEvent(localInfo)
);
}
protected void connect() throws InterruptedException {
if (!enable) {
return;
}
ChannelFuture future = bootstrap.connect(config.getHost(), config.getPort()).await();
if (future.isSuccess()) {
channel = future.channel();
}
}
protected void reconnect(int ttl) {
if (!enable) {
return;
}
if (channel != null && channel.isOpen() && channel.isRegistered() && channel.isActive() && channel.isWritable()) {
return;
}
channel = null;
if (ttl <= 0) {
for (BallListener listener : getListeners()) {
try {
listener.onReconnectFailed();
} catch (Exception e) {
e.printStackTrace();
}
}
return;
}
try {
connect();
} catch (InterruptedException e) {
e.printStackTrace();
}
if (channel != null) {
return;
}
reconnect(ttl - 1);
}
protected void disable() throws SQLException, InterruptedException {
if (!enable) {
return;
}
enable = false;
sendMessagingMessage(
BALL_CHANNEL,
ServerOfflineEvent.ACTION,
new ServerOfflineEvent(getLocalServerId())
);
try (Connection connection = CoreAPI.getInstance().getConnection()) {
PreparedStatement statement = connection.prepareStatement("DELETE FROM " + BallCommonConstants.SQL.SERVER_INFO_TABLE + " WHERE `id`=?;");
statement.setString(1, getLocalServerId());
statement.executeUpdate();
statement.close();
}
channel = null;
executors.shutdownGracefully().await();
}
/**
* 判断该服务器信息是否为本服
*
* @param info 服务器信息
* @return true 代表该服务器信息是本服服务器
*/
public boolean isLocalServer(@NotNull ServerInfo info) {
return getLocalServerInfo().equals(info);
}
/**
* 判断该服务器信息是否为本服
*
* @param serverID 服务器ID
* @return true 代表该服务器信息是本服服务器
*/
public boolean isLocalServer(@NotNull String serverID) {
return getLocalServerId().equalsIgnoreCase(serverID);
}
/**
* 给服务器的在线玩家广播一条消息
*
* @param message 消息
*/
public void broadcastPlayerMessage(@NotNull String message) {
broadcastPlayerMessage(new Message().message(message));
}
/**
* 给服务器的在线玩家广播一条消息
*
* @param message 消息
*/
public void broadcastPlayerMessage(@NotNull Message message) {
sendMessagingMessage(
BALL_CHANNEL,
ServerType.PROXY,
BroadcastPlayerMessageEvent.ACTION,
new BroadcastPlayerMessageEvent(message)
);
}
/**
* 强制控制台执行命令
*
* @param type 执行对象的服务端类型
* @param serverID 执行对象的 ID
* @param command 命令内容
*/
public void dispatchConsoleCommand(@Nullable ServerType type, @Nullable String serverID, @NotNull String command) {
sendMessagingMessage(
BALL_CHANNEL,
ServerType.GAME,
DispatchConsoleCommandEvent.ACTION,
new DispatchConsoleCommandEvent(type, serverID, command)
);
}
/**
* 强制玩家执行命令
*
* @param type 执行对象的服务端类型
* @param uuid 执行对象的 UUID
* @param command 命令内容
*/
public void dispatchPlayerCommand(@Nullable ServerType type, @Nullable UUID uuid, @NotNull String command) {
sendMessagingMessage(
BALL_CHANNEL,
ServerType.GAME,
DispatchPlayerCommandEvent.ACTION,
new DispatchPlayerCommandEvent(type, uuid, command)
);
}
/**
* 踢出玩家
*
* @param uuid 玩家
* @param reason 原因
*/
public void kickPlayer(@NotNull UUID uuid, @NotNull String reason) {
kickPlayer(uuid, Component.text(reason));
}
/**
* 踢出玩家
*
* @param uuid 玩家
* @param reason 原因
*/
public void kickPlayer(@NotNull UUID uuid, @NotNull Component reason) {
sendMessagingMessage(
BALL_CHANNEL,
ServerType.PROXY,
KickPlayerEvent.ACTION,
new KickPlayerEvent(uuid, reason)
);
}
/**
* 给玩家发送一条消息
*
* @param uuid 玩家
* @param message 消息
*/
public void sendMessageToPlayer(@NotNull UUID uuid, @NotNull String message) {
sendMessageToPlayer(uuid, new Message().message(message), false);
}
/**
* 给玩家发送一条消息
*
* @param uuid 玩家
* @param message 消息
*/
public void sendMessageToPlayer(@NotNull UUID uuid, @NotNull Component message) {
sendMessageToPlayer(uuid, new Message().message(message), false);
}
/**
* 给玩家发送一条消息
*
* @param uuid 玩家
* @param message 消息
* @param cache 当玩家不在线时,是否缓存消息等待玩家上线再发送
*/
public void sendMessageToPlayer(@NotNull UUID uuid, @NotNull Message message, boolean cache) {
PlayerInfo info = getPlayerInfo(uuid);
if (info == null || !info.isOnline()) {
if (!cache) {
return;
}
try (Connection connection = CoreAPI.getInstance().getConnection()) {
PreparedStatement statement = connection.prepareStatement("INSERT INTO " + BallCommonConstants.SQL.CACHED_MESSAGE_TABLE + " VALUES(?, ?);");
statement.setString(1, uuid.toString());
statement.setString(2, message.saveToJson().toString());
statement.executeUpdate();
statement.close();
} catch (Exception e) {
e.printStackTrace();
}
return;
}
sendMessagingMessage(
BALL_CHANNEL,
ServerType.PROXY,
SendMessageToPlayerEvent.ACTION,
new SendMessageToPlayerEvent(uuid, message)
);
}
/**
* 把玩家传送到一个位置
* <p>
* 如果目标位置不在当前服务器
* <p>
* 则会先尝试将玩家连接至目标服务器再进行传送
*
* @param sendPlayerUUID 玩家的uuid
* @param location 坐标
*/
public void sendPlayerToLocation(@NotNull UUID sendPlayerUUID, @NotNull ServiceLocation location) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToLocationEvent.ACTION,
new SendPlayerToLocationEvent(Collections.singleton(sendPlayerUUID), location, null)
);
}
/**
* 把玩家传送到一个位置
* <p>
* 如果目标位置不在当前服务器
* <p>
* 则会先尝试将玩家连接至目标服务器再进行传送
*
* @param sendPlayerUUID 玩家的uuid
* @param location 坐标
* @param doneMessage 传送完成后显示的消息
*/
public void sendPlayerToLocation(@NotNull UUID sendPlayerUUID, @NotNull ServiceLocation location, @Nullable Message doneMessage) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToLocationEvent.ACTION,
new SendPlayerToLocationEvent(Collections.singleton(sendPlayerUUID), location, doneMessage)
);
}
/**
* 把玩家传送到一个位置
* <p>
* 如果目标位置不在当前服务器
* <p>
* 则会先尝试将玩家连接至目标服务器再进行传送
*
* @param uuidSet 玩家的uuid
* @param location 坐标
*/
public void sendPlayerToLocation(@NotNull HashSet<UUID> uuidSet, @NotNull ServiceLocation location) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToLocationEvent.ACTION,
new SendPlayerToLocationEvent(uuidSet, location, null)
);
}
/**
* 把玩家传送到一个位置
* <p>
* 如果目标位置不在当前服务器
* <p>
* 则会先尝试将玩家连接至目标服务器再进行传送
*
* @param uuidSet 玩家的uuid
* @param location 坐标
* @param doneMessage 传送完成后显示的消息
*/
public void sendPlayerToLocation(@NotNull HashSet<UUID> uuidSet, @NotNull ServiceLocation location, @Nullable Message doneMessage) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToLocationEvent.ACTION,
new SendPlayerToLocationEvent(uuidSet, location, doneMessage)
);
}
/**
* 把玩家传送到另一个玩家身边
* <p>
* 支持跨服传送
*
* @param sendPlayerUUID 被传送的玩家
* @param toPlayerUUID 传送的目标玩家
*/
public void sendPlayerToPlayer(@NotNull UUID sendPlayerUUID, @NotNull UUID toPlayerUUID) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToPlayerEvent.ACTION,
new SendPlayerToPlayerEvent(Collections.singleton(sendPlayerUUID), toPlayerUUID, null, null)
);
}
/**
* 把玩家传送到另一个玩家身边
* <p>
* 支持跨服传送
*
* @param sendPlayerUUID 被传送的玩家
* @param toPlayerUUID 传送的目标玩家
* @param doneMessage 传送完成后显示的消息
*/
public void sendPlayerToPlayer(@NotNull UUID sendPlayerUUID, @NotNull UUID toPlayerUUID, @Nullable Message doneMessage) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToPlayerEvent.ACTION,
new SendPlayerToPlayerEvent(Collections.singleton(sendPlayerUUID), toPlayerUUID, doneMessage, null)
);
}
/**
* 把玩家传送到另一个玩家身边
* <p>
* 支持跨服传送
*
* @param sendPlayers 被传送的玩家
* @param toPlayerUUID 传送的目标玩家
*/
public void sendPlayerToPlayer(@NotNull HashSet<UUID> sendPlayers, @NotNull UUID toPlayerUUID) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToPlayerEvent.ACTION,
new SendPlayerToPlayerEvent(sendPlayers, toPlayerUUID, null, null)
);
}
/**
* 把玩家传送到另一个玩家身边
* <p>
* 支持跨服传送
*
* @param sendPlayers 被传送的玩家
* @param toPlayerUUID 传送的目标玩家
* @param doneMessage 传送完成后显示的消息
*/
public void sendPlayerToPlayer(@NotNull HashSet<UUID> sendPlayers, @NotNull UUID toPlayerUUID, @Nullable Message doneMessage, @Nullable Message doneTargetMessage) {
sendMessagingMessage(
BALL_CHANNEL,
SendPlayerToPlayerEvent.ACTION,
new SendPlayerToPlayerEvent(sendPlayers, toPlayerUUID, doneMessage, doneTargetMessage)
);
}
/**
* 发送一条服务消息
*
* @param channel 消息标签
* @param action 执行动作
*/
public void sendMessagingMessage(@NotNull String channel, @NotNull String action) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, null, action, null));
}
/**
* 发送一条有附加参数的服务消息
*
* @param channel 消息标签
* @param action 执行动作
* @param content 附加参数
*/
public void sendMessagingMessage(@NotNull String channel, @NotNull String action, @NotNull String content) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, null, action, new JsonPrimitive(content)));
}
/**
* 发送一条有附加参数的消息
*
* @param channel 消息频道
* @param action 执行动作
* @param content 附加参数
*/
public void sendMessagingMessage(@NotNull String channel, @NotNull String action, @NotNull JsonElement content) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, null, action, content));
}
/**
* 发送一条有附加参数的服务消息
*
* @param channel 消息标签
* @param action 执行动作
* @param content 附加参数
*/
public void sendMessagingMessage(@NotNull String channel, @NotNull String action, @NotNull Object content) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, null, action, CoreConstantObjects.GSON.toJsonTree(content)));
}
/**
* 发送一条有附加参数的消息
*
* @param channel 消息频道
* @param action 执行动作
* @param content 附加参数
*/
public void sendMessagingMessage(@NotNull String channel, @Nullable ServerType receiverType, @NotNull String action, @NotNull JsonElement content) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, receiverType, action, content));
}
/**
* 发送一条有附加参数的服务消息
*
* @param channel 消息标签
* @param action 执行动作
* @param content 附加参数
*/
public void sendMessagingMessage(@NotNull String channel, @Nullable ServerType receiverType, @NotNull String action, @NotNull Object content) {
sendMessagingMessage(new ServiceMessageInfo(channel, getLocalServerId(), null, receiverType, action, CoreConstantObjects.GSON.toJsonTree(content)));
}
/**
* 发送自定义消息
*
* @param messageInfo 消息内容
*/
public void sendMessagingMessage(@NotNull ServiceMessageInfo messageInfo) {
sendMessagingMessage(messageInfo, false);
}
/**
* 自定义服务消息信息并发送
*
* @param messageInfo 消息内容
* @param block 是否阻塞(设置为 true 则必须等待消息写入网络的操作完成后,该方法才会退出)
*/
public void sendMessagingMessage(@NotNull ServiceMessageInfo messageInfo, boolean block) {
if (channel == null || !channel.isWritable()) {
return;
}
ChannelFuture future = channel.write(CoreConstantObjects.GSON.toJsonTree(messageInfo));
if (block) {
try {
future.await();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onMessageSend(messageInfo);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
}
@NotNull
public List<Message> getCachedPlayerMessage(@NotNull UUID uuid) throws SQLException {
ArrayList<Message> list = new ArrayList<>();
try (Connection connection = CoreAPI.getInstance().getConnection()) {
PreparedStatement statement = connection.prepareStatement("SELECT message FROM " + BallCommonConstants.SQL.CACHED_MESSAGE_TABLE + " WHERE `uuid`=?;");
statement.setString(1, uuid.toString());
ResultSet set = statement.executeQuery();
while (set.next()) {
JsonObject object = CoreConstantObjects.JSON_PARSER.parse(set.getString("msg")).getAsJsonObject();
list.add(new Message().json(object));
}
statement.close();
}
return list;
}
public void removeCachedPlayerMessage(@NotNull UUID uuid) throws SQLException {
try (Connection connection = CoreAPI.getInstance().getConnection()) {
PreparedStatement statement = connection.prepareStatement("DELETE FROM " + BallCommonConstants.SQL.CACHED_MESSAGE_TABLE + " WHERE `uuid`=?;");
statement.setString(1, uuid.toString());
statement.executeUpdate();
statement.close();
}
}
public void addListener(@NotNull BallListener listener) {
listeners.add(listener);
listeners.sort(Comparator.comparingInt(BallListener::getPriority));
}
public void removeListener(@NotNull BallListener listener) {
listeners.remove(listener);
}
/**
* 获取本地服务器ID
*
* @return 服务器ID
*/
@NotNull
public ServerInfo getLocalServerInfo() {
return config.getLocalInfo();
}
@NotNull
public String getLocalServerId() {
return config.getLocalInfo().getId();
}
/**
* 获取服务器信息
*
* @param serverID 服务器ID
* @return 可能为 null
*/
public ServerInfo getServerInfo(@NotNull String serverID) {
return serverInfo.get(serverID);
}
/**
* 获取玩家信息
*
* @param uuid 玩家的 UUID
* @return 玩家信息
*/
public PlayerInfo getPlayerInfo(@NotNull UUID uuid) {
return playerInfo.get(uuid);
}
/**
* 获取玩家信息
*
* @param playerName 玩家名称
* @return 玩家信息
*/
public PlayerInfo getPlayerInfo(@NotNull String playerName) {
return playerInfo.searchValues(Long.MAX_VALUE, info -> {
if (info.getName().equalsIgnoreCase(playerName)) {
return info;
}
return null;
});
}
@NotNull
public ConcurrentHashMap<String, ServerInfo> getAllServerInfo() {
return serverInfo;
}
@NotNull
public ConcurrentHashMap<UUID, PlayerInfo> getAllPlayerInfo() {
return playerInfo;
}
@NotNull
public List<BallListener> getListeners() {
return listeners;
}
}

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package cn.hamster3.mc.plugin.ball.common.config;
import cn.hamster3.mc.plugin.ball.common.entity.ServerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
@Data
@AllArgsConstructor
public class BallConfig {
@NotNull
private ServerInfo localInfo;
@NotNull
private String host;
private int port;
private int nioThread;
}

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package cn.hamster3.mc.plugin.ball.common.connector;
import cn.hamster3.mc.plugin.ball.common.api.BallAPI;
import cn.hamster3.mc.plugin.ball.common.data.ServiceMessageInfo;
import cn.hamster3.mc.plugin.ball.common.event.operate.*;
import cn.hamster3.mc.plugin.ball.common.event.player.*;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOfflineEvent;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOnlineEvent;
import cn.hamster3.mc.plugin.ball.common.listener.BallListener;
import cn.hamster3.mc.plugin.core.common.constant.CoreConstantObjects;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
public class BallChannelInboundHandler extends SimpleChannelInboundHandler<String> {
public static final BallChannelInboundHandler INSTANCE = new BallChannelInboundHandler();
private BallChannelInboundHandler() {
super(true);
}
@Override
protected void channelRead0(ChannelHandlerContext context, String message) {
ServiceMessageInfo info = CoreConstantObjects.GSON.fromJson(message, ServiceMessageInfo.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onMessageReceived(info);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
if (!BallAPI.BALL_CHANNEL.equals(info.getChannel())) {
return;
}
switch (info.getAction()) {
case BroadcastPlayerMessageEvent.ACTION: {
BroadcastPlayerMessageEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), BroadcastPlayerMessageEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onBroadcastPlayerMessage(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case DispatchConsoleCommandEvent.ACTION: {
DispatchConsoleCommandEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), DispatchConsoleCommandEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onDispatchConsoleCommand(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case DispatchPlayerCommandEvent.ACTION: {
DispatchPlayerCommandEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), DispatchPlayerCommandEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onDispatchGamePlayerCommand(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case KickPlayerEvent.ACTION: {
KickPlayerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), KickPlayerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onKickPlayer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case SendMessageToPlayerEvent.ACTION: {
SendMessageToPlayerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), SendMessageToPlayerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onSendMessageToPlayer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case SendPlayerToLocationEvent.ACTION: {
SendPlayerToLocationEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), SendPlayerToLocationEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onSendPlayerToLocation(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case SendPlayerToPlayerEvent.ACTION: {
SendPlayerToPlayerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), SendPlayerToPlayerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onSendPlayerToPlayer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerChatEvent.ACTION: {
PlayerChatEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerChatEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerChat(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerConnectServerEvent.ACTION: {
PlayerConnectServerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerConnectServerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerConnectServer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerDisconnectEvent.ACTION: {
PlayerDisconnectEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerDisconnectEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerDisconnect(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerLoginEvent.ACTION: {
PlayerLoginEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerLoginEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerLogin(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerPostConnectServerEvent.ACTION: {
PlayerPostConnectServerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerPostConnectServerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerPostConnectServer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerPostLoginEvent.ACTION: {
PlayerPostLoginEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerPostLoginEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerPostLogin(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerPreConnectServerEvent.ACTION: {
PlayerPreConnectServerEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerPreConnectServerEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerPreConnectServer(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case PlayerPreLoginEvent.ACTION: {
PlayerPreLoginEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), PlayerPreLoginEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onPlayerPreLogin(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case ServerOfflineEvent.ACTION: {
ServerOfflineEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), ServerOfflineEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onServerOffline(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
case ServerOnlineEvent.ACTION: {
ServerOnlineEvent event = CoreConstantObjects.GSON.fromJson(info.getContent(), ServerOnlineEvent.class);
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onServerOnline(event);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
break;
}
}
}
}

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package cn.hamster3.mc.plugin.ball.common.connector;
import cn.hamster3.mc.plugin.ball.common.api.BallAPI;
import cn.hamster3.mc.plugin.ball.common.listener.BallListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.LengthFieldBasedFrameDecoder;
import io.netty.handler.codec.LengthFieldPrepender;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import org.jetbrains.annotations.NotNull;
import java.nio.charset.StandardCharsets;
public class BallChannelInitializer extends ChannelInitializer<NioSocketChannel> {
public static final BallChannelInitializer INSTANCE = new BallChannelInitializer();
private BallChannelInitializer() {
}
@Override
protected void initChannel(@NotNull NioSocketChannel channel) {
channel.pipeline()
.addLast(new LengthFieldPrepender(8))
.addLast(new LengthFieldBasedFrameDecoder(Integer.MAX_VALUE, 0, 8, 0, 8))
.addLast(new StringDecoder(StandardCharsets.UTF_8))
.addLast(new StringEncoder(StandardCharsets.UTF_8))
.addLast(BallChannelInboundHandler.INSTANCE)
;
}
@Override
public void channelInactive(@NotNull ChannelHandlerContext context) {
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onConnectInactive();
} catch (Exception | Error e) {
e.printStackTrace();
}
}
}
@Override
public void exceptionCaught(ChannelHandlerContext context, Throwable cause) {
for (BallListener listener : BallAPI.getInstance().getListeners()) {
try {
listener.onConnectException(cause);
} catch (Exception | Error e) {
e.printStackTrace();
}
}
}
}

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package cn.hamster3.mc.plugin.ball.common.constant;
public interface BallCommonConstants {
interface SQL {
String PLAYER_INFO_TABLE = "hamster_ball_player_info";
String SERVER_INFO_TABLE = "hamster_ball_server_info";
String CACHED_MESSAGE_TABLE = "hamster_ball_cached_message";
}
}

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package cn.hamster3.mc.plugin.ball.common.data;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import org.jetbrains.annotations.NotNull;
@Data
@NoArgsConstructor
@AllArgsConstructor
@SuppressWarnings("unused")
public class ServiceBlockPos {
private String serverID;
private String worldName;
private int x;
private int y;
private int z;
@NotNull
public ServiceLocation toServiceLocation() {
return new ServiceLocation(getServerID(), getWorldName(), getX(), getY(), getZ(), 0, 0);
}
}

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package cn.hamster3.mc.plugin.ball.common.data;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import org.jetbrains.annotations.NotNull;
@Data
@NoArgsConstructor
@AllArgsConstructor
@SuppressWarnings("unused")
public class ServiceLocation {
private String serverID;
private String worldName;
private double x;
private double y;
private double z;
private float yaw;
private float pitch;
public int getBlockX() {
return (int) x;
}
public int getBlockY() {
return (int) y;
}
public int getBlockZ() {
return (int) z;
}
@NotNull
public ServiceBlockPos toServiceBlockPos() {
return new ServiceBlockPos(getServerID(), getWorldName(), getBlockX(), getBlockY(), getBlockZ());
}
}

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package cn.hamster3.mc.plugin.ball.common.data;
import cn.hamster3.mc.plugin.ball.common.entity.ServerType;
import cn.hamster3.mc.plugin.core.common.constant.CoreConstantObjects;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.UUID;
/**
* 服务消息
*/
@Data
@NoArgsConstructor
@AllArgsConstructor
@SuppressWarnings("unused")
public class ServiceMessageInfo {
/**
* 消息的频道
*/
@NotNull
private String channel;
/**
* 消息发送者
*/
@NotNull
private String senderID;
/**
* 接受该消息的目标服务器ID
* <p>
* 若设定该值,则仅服务器名称匹配的子端才能接收到这条消息
* <p>
* 若不设定(即为 null则该消息会广播给所有子端
*/
@Nullable
private String receiverID;
/**
* 接受该消息的目标服务器类型
* <p>
* 若设定该值,则仅服务器类型匹配的子端才能接收到这条消息
* <p>
* 若不设定值为null则该消息会广播给所有子端
*/
@Nullable
private ServerType receiverType;
/**
* 消息动作
* <p>
* 一般用这个来判断插件应该如何处理这条消息
*/
private String action;
/**
* 消息内容
* <p>
* 这里是消息的附加参数
*/
private JsonElement content;
/**
* 序列化至 Json
*
* @return json对象
*/
@NotNull
public JsonObject saveToJson() {
JsonObject object = new JsonObject();
object.addProperty("channel", channel);
object.addProperty("senderID", senderID);
if (receiverID != null) {
object.addProperty("toServer", receiverID);
}
if (receiverType != null) {
object.addProperty("toServer", receiverType.name());
}
object.addProperty("action", action);
object.add("content", content);
return object;
}
/**
* 以 Java 对象获取消息内容
*
* @param clazz 对象所属的类
* @param <T> 对象类型
* @return Java 对象
*/
public <T> T getContentAs(Class<T> clazz) {
return CoreConstantObjects.GSON.fromJson(content, clazz);
}
/**
* 以字符串形式获取消息内容
*
* @return 消息内容
*/
public String getContentAsString() {
return content.getAsString();
}
public boolean getContentAsBoolean() {
return content.getAsBoolean();
}
public int getContentAsInt() {
return content.getAsInt();
}
public long getContentAsLong() {
return content.getAsLong();
}
public BigInteger getContentAsBigInteger() {
return content.getAsBigInteger();
}
public BigDecimal getContentAsBigDecimal() {
return content.getAsBigDecimal();
}
public UUID getContentAsUUID() {
return UUID.fromString(content.getAsString());
}
/**
* 以 JsonObject 对象获取消息内容
*
* @return 消息内容
*/
public JsonObject getContentAsJsonObject() {
return content.getAsJsonObject();
}
/**
* 以 JsonArray 对象获取消息内容
*
* @return 消息内容
*/
public JsonArray getContentAsJsonArray() {
return content.getAsJsonArray();
}
@Override
public String toString() {
return saveToJson().toString();
}
}

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package cn.hamster3.mc.plugin.ball.common.entity;
import com.google.gson.JsonElement;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
/**
* 玩家信息
*/
@Data
@NotNull
@AllArgsConstructor
public class PlayerInfo {
/**
* 玩家的uuid
*/
@NotNull
private UUID uuid;
/**
* 玩家的名称
*/
@NotNull
private String name;
/**
* 玩家的档案(包含皮肤等信息)
*/
@NotNull
private JsonElement profile;
/**
* 玩家所在的游戏服务器 ID
* <p>
* 不应超过 32 个字符
*/
@NotNull
private String gameServer;
/**
* 玩家所在的代理服务器 ID
* <p>
* 不应超过 32 个字符
*/
@NotNull
private String proxyServer;
/**
* 玩家是否在线
*/
private boolean online;
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
PlayerInfo that = (PlayerInfo) o;
return uuid.equals(that.uuid);
}
@Override
public int hashCode() {
return uuid.hashCode();
}
}

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package cn.hamster3.mc.plugin.ball.common.entity;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import java.util.Objects;
/**
* 消息发送者信息
*/
@Data
@NoArgsConstructor
@AllArgsConstructor
public class ServerInfo {
/**
* 服务器 ID
* <p>
* 不应超过 32 个字符
*/
private String id;
/**
* 服务器名称
* <p>
* 不应超过 32 个字符
*/
private String name;
/**
* 服务器类型
*/
private ServerType type;
/**
* 服务器主机名
* <p>
* 不应超过 32 个字符
*/
private String host;
/**
* 服务器端口号
*/
private int port;
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
ServerInfo that = (ServerInfo) o;
return id.equals(that.id);
}
@Override
public int hashCode() {
return Objects.hash(id);
}
}

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package cn.hamster3.mc.plugin.ball.common.entity;
/**
* Service 接入者的类型
*/
@SuppressWarnings("unused")
public enum ServerType {
/**
* 游戏服务器
*/
GAME,
/**
* 代理服务器
*/
PROXY,
/**
* 测试服务器
*/
TEST,
/**
* 其他类型的接入者
*/
OTHER
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.core.common.data.Message;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
@Data
@AllArgsConstructor
public class BroadcastPlayerMessageEvent {
public static final String ACTION = "BroadcastPlayerMessage";
@NotNull
private final Message message;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.ball.common.entity.ServerType;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@Data
@AllArgsConstructor
public class DispatchConsoleCommandEvent {
public static final String ACTION = "DispatchConsoleCommand";
@Nullable
private final ServerType type;
@Nullable
private final String serverID;
@NotNull
private final String command;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.ball.common.entity.ServerType;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.UUID;
@Data
@AllArgsConstructor
public class DispatchPlayerCommandEvent {
public static final String ACTION = "DispatchPlayerCommand";
@Nullable
private final ServerType type;
@Nullable
private final UUID uuid;
@NotNull
private final String command;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import lombok.AllArgsConstructor;
import lombok.Data;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
@Data
@AllArgsConstructor
public class KickPlayerEvent {
public static final String ACTION = "KickPlayer";
@NotNull
private final UUID uuid;
@NotNull
private final Component reason;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.core.common.data.Message;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
@Data
@AllArgsConstructor
public class SendMessageToPlayerEvent {
public static final String ACTION = "SendMessageToPlayer";
@NotNull
private final UUID uuid;
@NotNull
private final Message message;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.ball.common.data.ServiceLocation;
import cn.hamster3.mc.plugin.core.common.data.Message;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
@Data
@AllArgsConstructor
public class SendPlayerToLocationEvent {
public static final String ACTION = "SendPlayerToLocation";
@NotNull
private final Set<UUID> sendPlayerUUID;
@NotNull
private final ServiceLocation location;
@Nullable
private final Message doneMessage;
}

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package cn.hamster3.mc.plugin.ball.common.event.operate;
import cn.hamster3.mc.plugin.core.common.data.Message;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
@Data
@AllArgsConstructor
public class SendPlayerToPlayerEvent {
public static final String ACTION = "SendPlayerToPlayer";
@NotNull
private final Set<UUID> sendPlayerUUID;
@NotNull
private final UUID toPlayerUUID;
@Nullable
private final Message doneMessage;
@Nullable
private final Message doneTargetMessage;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import lombok.AllArgsConstructor;
import lombok.Data;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
/**
* 玩家的聊天信息
*/
@Data
@AllArgsConstructor
public class PlayerChatEvent {
public static final String ACTION = "PlayerChat";
@NotNull
private final UUID playerUUID;
@NotNull
private final Component displayName;
@NotNull
private final Component message;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* 玩家进入子服
*/
@Data
@AllArgsConstructor
public class PlayerConnectServerEvent {
public static final String ACTION = "PlayerConnectServer";
@NotNull
private final PlayerInfo playerInfo;
@Nullable
private final String from;
@NotNull
private final String to;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
/**
* 玩家与服务器断开连接
*/
@Data
@AllArgsConstructor
public class PlayerDisconnectEvent {
public static final String ACTION = "PlayerDisconnect";
@NotNull
private final UUID playerUUID;
private final String serverID;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
/**
* 玩家连接到服务器
*/
@Data
@AllArgsConstructor
public class PlayerLoginEvent {
public static final String ACTION = "PlayerLogin";
@NotNull
private final PlayerInfo playerInfo;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* 玩家已进入子服
*/
@Data
@AllArgsConstructor
public class PlayerPostConnectServerEvent {
public static final String ACTION = "PlayerPostConnectServer";
@NotNull
private final PlayerInfo playerInfo;
@Nullable
private final String from;
@NotNull
private final String to;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
/**
* 玩家已连接到服务器
*/
@Data
@AllArgsConstructor
public class PlayerPostLoginEvent {
public static final String ACTION = "PlayerPostLogin";
@NotNull
private final PlayerInfo playerInfo;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import cn.hamster3.mc.plugin.ball.common.entity.PlayerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* 玩家准备进入子服
*/
@Data
@AllArgsConstructor
public class PlayerPreConnectServerEvent {
public static final String ACTION = "PlayerPreConnectServer";
@NotNull
private final PlayerInfo playerInfo;
@Nullable
private final String from;
@NotNull
private final String to;
}

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package cn.hamster3.mc.plugin.ball.common.event.player;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
/**
* 玩家准备连接到服务器
*/
@Data
@AllArgsConstructor
public class PlayerPreLoginEvent {
public static final String ACTION = "PlayerPreLogin";
@NotNull
private final String playerName;
}

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package cn.hamster3.mc.plugin.ball.common.event.server;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
/**
* 服务器离线
*/
@Data
@AllArgsConstructor
public class ServerOfflineEvent {
public static final String ACTION = "ServerOffline";
@NotNull
private final String serverID;
}

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package cn.hamster3.mc.plugin.ball.common.event.server;
import cn.hamster3.mc.plugin.ball.common.entity.ServerInfo;
import lombok.AllArgsConstructor;
import lombok.Data;
import org.jetbrains.annotations.NotNull;
/**
* 服务器上线
*/
@Data
@AllArgsConstructor
public class ServerOnlineEvent {
public static final String ACTION = "ServerOnline";
@NotNull
private final ServerInfo serverInfo;
}

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package cn.hamster3.mc.plugin.ball.common.listener;
import cn.hamster3.mc.plugin.ball.common.data.ServiceMessageInfo;
import cn.hamster3.mc.plugin.ball.common.event.operate.*;
import cn.hamster3.mc.plugin.ball.common.event.player.*;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOfflineEvent;
import cn.hamster3.mc.plugin.ball.common.event.server.ServerOnlineEvent;
import org.jetbrains.annotations.NotNull;
public abstract class BallListener {
/**
* 该监听器的执行优先级
* <p>
* 数字越低越先执行
*
* @return 优先级
*/
public int getPriority() {
return 100;
}
public void onBroadcastPlayerMessage(@NotNull BroadcastPlayerMessageEvent event) {
}
public void onDispatchConsoleCommand(@NotNull DispatchConsoleCommandEvent event) {
}
public void onDispatchGamePlayerCommand(@NotNull DispatchPlayerCommandEvent event) {
}
public void onKickPlayer(@NotNull KickPlayerEvent event) {
}
public void onSendMessageToPlayer(@NotNull SendMessageToPlayerEvent event) {
}
public void onSendPlayerToLocation(@NotNull SendPlayerToLocationEvent event) {
}
public void onSendPlayerToPlayer(@NotNull SendPlayerToPlayerEvent event) {
}
public void onPlayerChat(@NotNull PlayerChatEvent event) {
}
public void onPlayerConnectServer(@NotNull PlayerConnectServerEvent event) {
}
public void onPlayerDisconnect(@NotNull PlayerDisconnectEvent event) {
}
public void onPlayerLogin(@NotNull PlayerLoginEvent event) {
}
public void onPlayerPostConnectServer(@NotNull PlayerPostConnectServerEvent event) {
}
public void onPlayerPostLogin(@NotNull PlayerPostLoginEvent event) {
}
public void onPlayerPreConnectServer(@NotNull PlayerPreConnectServerEvent event) {
}
public void onPlayerPreLogin(@NotNull PlayerPreLoginEvent event) {
}
public void onServerOffline(@NotNull ServerOfflineEvent event) {
}
public void onServerOnline(@NotNull ServerOnlineEvent event) {
}
public void onMessageReceived(@NotNull ServiceMessageInfo event) {
}
public void onMessageSend(@NotNull ServiceMessageInfo event) {
}
public void onConnectInactive() {
}
public void onConnectException(Throwable throwable) {
}
public void onReconnectFailed() {
}
}