Downgrade severity of handling several incoming user input packet states

This commit is contained in:
Shane Freeder
2024-01-21 11:47:14 +00:00
parent 953ab6d8e7
commit f6fbd25805
2 changed files with 18 additions and 6 deletions

View File

@@ -116,7 +116,7 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(PluginMessagePacket packet) {
VelocityServerConnection serverConn = player.getConnectionInFlight();
if (serverConn != null) {
if (serverConn != null) {L
if (PluginMessageUtil.isMcBrand(packet)) {
String brand = PluginMessageUtil.readBrandMessage(packet.content());
server.getEventManager().fireAndForget(new PlayerClientBrandEvent(player, brand));

View File

@@ -200,7 +200,10 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(SessionPlayerCommandPacket packet) {
player.ensureAndGetCurrentServer();
if (player.getCurrentServer().isEmpty()) {
return true;
}
if (!updateTimeKeeper(packet.getTimeStamp())) {
return true;
@@ -215,7 +218,9 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(SessionPlayerChatPacket packet) {
player.ensureAndGetCurrentServer();
if (player.getCurrentServer().isEmpty()) {
return true;
}
if (!updateTimeKeeper(packet.getTimestamp())) {
return true;
@@ -230,7 +235,9 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeyedPlayerCommandPacket packet) {
player.ensureAndGetCurrentServer();
if (player.getCurrentServer().isEmpty()) {
return true;
}
if (!updateTimeKeeper(packet.getTimestamp())) {
return true;
@@ -245,7 +252,9 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(KeyedPlayerChatPacket packet) {
player.ensureAndGetCurrentServer();
if (player.getCurrentServer().isEmpty()) {
return true;
}
if (!updateTimeKeeper(packet.getExpiry())) {
return true;
@@ -260,7 +269,10 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
@Override
public boolean handle(LegacyChatPacket packet) {
player.ensureAndGetCurrentServer();
if (player.getCurrentServer().isEmpty()) {
return true;
}
String msg = packet.getMessage();
if (!validateChat(msg)) {
return true;