Add method to check if an entry already exists in the tab list.

This commit is contained in:
Andrew Steinborn
2019-07-01 00:07:20 -04:00
parent 275685f45f
commit f0ba7e1eea
2 changed files with 17 additions and 1 deletions

View File

@@ -57,6 +57,8 @@ public class VelocityTabList implements TabList {
@Override
public Optional<TabListEntry> removeEntry(UUID uuid) {
Preconditions.checkNotNull(uuid, "uuid");
TabListEntry entry = entries.remove(uuid);
if (entry != null) {
PlayerListItem.Item packetItem = PlayerListItem.Item.from(entry);
@@ -67,6 +69,12 @@ public class VelocityTabList implements TabList {
return Optional.ofNullable(entry);
}
@Override
public boolean containsEntry(UUID uuid) {
Preconditions.checkNotNull(uuid, "uuid");
return entries.containsKey(uuid);
}
/**
* Clears all entries from the tab list. Note that the entries are written with
* {@link MinecraftConnection#delayedWrite(Object)}, so make sure to do an explicit