Snapshot 20w46a
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@@ -891,11 +891,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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}
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}
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@Override
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public void sendResourcePack(String url, byte[] hash) {
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sendResourcePack(url, hash, false);
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}
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/**
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* Sends a {@link KeepAlive} packet to the player with a random ID.
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* The response will be ignored by Velocity as it will not match the
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