Add Player#hasSentPlayerSettings (#980)

This commit is contained in:
Gero
2023-03-21 09:22:40 +01:00
committed by GitHub
parent 01f1e1a94e
commit c7ba5255e3
2 changed files with 12 additions and 0 deletions

View File

@@ -88,6 +88,13 @@ public interface Player extends
*/ */
PlayerSettings getPlayerSettings(); PlayerSettings getPlayerSettings();
/**
* Returns whether the player has sent its client settings.
*
* @return true if the player has sent its client settings
*/
boolean hasSentPlayerSettings();
/** /**
* Returns the player's mod info if they have a modded client. * Returns the player's mod info if they have a modded client.
* *

View File

@@ -282,6 +282,11 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
return settings == null ? ClientSettingsWrapper.DEFAULT : this.settings; return settings == null ? ClientSettingsWrapper.DEFAULT : this.settings;
} }
@Override
public boolean hasSentPlayerSettings() {
return settings != null;
}
void setPlayerSettings(ClientSettings settings) { void setPlayerSettings(ClientSettings settings) {
ClientSettingsWrapper cs = new ClientSettingsWrapper(settings); ClientSettingsWrapper cs = new ClientSettingsWrapper(settings);
this.settings = cs; this.settings = cs;