Add PluginMessageEvents for configuration phase
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@@ -17,6 +17,7 @@
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package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.api.event.connection.PluginMessageEvent;
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import com.velocitypowered.api.event.connection.PreTransferEvent;
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import com.velocitypowered.api.event.player.CookieRequestEvent;
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import com.velocitypowered.api.event.player.CookieStoreEvent;
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@@ -24,6 +25,7 @@ import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
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import com.velocitypowered.api.event.player.ServerResourcePackRemoveEvent;
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import com.velocitypowered.api.event.player.ServerResourcePackSendEvent;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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import com.velocitypowered.api.proxy.player.ResourcePackInfo;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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@@ -54,6 +56,8 @@ import com.velocitypowered.proxy.protocol.packet.config.RegistrySyncPacket;
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import com.velocitypowered.proxy.protocol.packet.config.StartUpdatePacket;
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import com.velocitypowered.proxy.protocol.packet.config.TagsUpdatePacket;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import io.netty.buffer.ByteBufUtil;
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import io.netty.buffer.Unpooled;
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import java.io.IOException;
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import java.net.InetSocketAddress;
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import java.util.concurrent.CompletableFuture;
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@@ -261,7 +265,29 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
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PluginMessageUtil.rewriteMinecraftBrand(packet, server.getVersion(),
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serverConn.getPlayer().getProtocolVersion()));
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} else {
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serverConn.getPlayer().getConnection().write(packet.retain());
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byte[] bytes = ByteBufUtil.getBytes(packet.content());
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ChannelIdentifier id = this.server.getChannelRegistrar().getFromId(packet.getChannel());
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if (id == null) {
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serverConn.getPlayer().getConnection().write(packet.retain());
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return true;
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}
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// Handling this stuff async means that we should probably pause
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// the connection while we toss this off into another pool
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this.serverConn.getConnection().setAutoReading(false);
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this.server.getEventManager()
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.fire(new PluginMessageEvent(serverConn, serverConn.getPlayer(), id, bytes))
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.thenAcceptAsync(pme -> {
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if (pme.getResult().isAllowed() && !serverConn.getPlayer().getConnection().isClosed()) {
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serverConn.getPlayer().getConnection().write(new PluginMessagePacket(
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pme.getIdentifier().getId(), Unpooled.wrappedBuffer(bytes)));
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}
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this.serverConn.getConnection().setAutoReading(true);
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}, serverConn.ensureConnected().eventLoop()).exceptionally((ex) -> {
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logger.error("Exception while handling plugin message {}", packet, ex);
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return null;
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});
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}
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return true;
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}
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@@ -17,14 +17,17 @@
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package com.velocitypowered.proxy.connection.client;
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import com.velocitypowered.api.event.connection.PluginMessageEvent;
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import com.velocitypowered.api.event.player.CookieReceiveEvent;
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import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
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import com.velocitypowered.api.event.player.configuration.PlayerConfigurationEvent;
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import com.velocitypowered.api.event.player.configuration.PlayerFinishConfigurationEvent;
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import com.velocitypowered.api.event.player.configuration.PlayerFinishedConfigurationEvent;
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import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import com.velocitypowered.proxy.connection.backend.BungeeCordMessageResponder;
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import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
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import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
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import com.velocitypowered.proxy.protocol.MinecraftPacket;
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@@ -41,6 +44,7 @@ import com.velocitypowered.proxy.protocol.packet.config.FinishedUpdatePacket;
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import com.velocitypowered.proxy.protocol.packet.config.KnownPacksPacket;
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import com.velocitypowered.proxy.protocol.util.PluginMessageUtil;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBufUtil;
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import io.netty.buffer.Unpooled;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.TimeUnit;
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@@ -123,8 +127,32 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
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brandChannel = packet.getChannel();
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// Client sends `minecraft:brand` packet immediately after Login,
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// but at this time the backend server may not be ready
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} else if (BungeeCordMessageResponder.isBungeeCordMessage(packet)) {
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return true;
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} else if (serverConn != null) {
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serverConn.ensureConnected().write(packet.retain());
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byte[] bytes = ByteBufUtil.getBytes(packet.content());
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ChannelIdentifier id = this.server.getChannelRegistrar().getFromId(packet.getChannel());
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if (id == null) {
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serverConn.getPlayer().getConnection().write(packet.retain());
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return true;
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}
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// Handling this stuff async means that we should probably pause
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// the connection while we toss this off into another pool
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serverConn.getPlayer().getConnection().setAutoReading(false);
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this.server.getEventManager()
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.fire(new PluginMessageEvent(serverConn.getPlayer(), serverConn, id, bytes))
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.thenAcceptAsync(pme -> {
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if (pme.getResult().isAllowed() && serverConn.getConnection() != null) {
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serverConn.ensureConnected().write(new PluginMessagePacket(
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pme.getIdentifier().getId(), Unpooled.wrappedBuffer(bytes)));
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}
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serverConn.getPlayer().getConnection().setAutoReading(true);
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}, player.getConnection().eventLoop()).exceptionally((ex) -> {
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logger.error("Exception while handling plugin message packet for {}", player, ex);
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return null;
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});
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}
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return true;
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}
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