Do not handle scoreboards from backend

Changes in StateRegistry will allow to us skip packets decode which we don't want handle in BackendPlaySessionHandler for a specific versions
Also do not handle respawn packet
This commit is contained in:
Leymooo
2018-08-12 02:38:37 +03:00
parent 21e72556c9
commit 6a2b945ed6
6 changed files with 51 additions and 151 deletions

View File

@@ -30,7 +30,7 @@ public interface Player extends CommandInvoker, InboundConnection {
* @return an {@link Optional} the server that the player is connected to, which may be empty
*/
Optional<ServerInfo> getCurrentServer();
/**
* Sends a chat message to the player's client.
* @param component the chat message to send