Handle proxy<->server exceptions
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@@ -88,6 +88,11 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
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}
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}
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@Override
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public void exception(Throwable throwable) {
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player.handleConnectionException(player.getConnectedServer().getServerInfo(), throwable);
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}
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public void handleBackendJoinGame(JoinGame joinGame) {
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if (!spawned) {
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// nothing special to do here
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