Run closeWith() logic in the event loop

This commit is contained in:
Andrew Steinborn
2020-06-04 01:35:32 -04:00
parent ee4bae60a9
commit 456b4b217f

View File

@@ -205,8 +205,10 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
*/ */
public void closeWith(Object msg) { public void closeWith(Object msg) {
if (channel.isActive()) { if (channel.isActive()) {
knownDisconnect = true; channel.eventLoop().execute(() -> {
channel.writeAndFlush(msg).addListener(ChannelFutureListener.CLOSE); knownDisconnect = true;
channel.writeAndFlush(msg).addListener(ChannelFutureListener.CLOSE);
});
} }
} }